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Maya Fluids - Rocket PDF Print E-mail

February 11, 2011

This is an hour-long series of seven free videos examining Maya Fluids and Particles. In the tutorial, we use Fluids to produce the effect of rocket exhaust. We also employ particles to create a starfield. Some of the learning outcomes of this tutorial include:

Customize Particle and Emitter attributes
Create a 3D Fluid Container with a Fluid Emitter
Adjust parameters in real time with Interactive Playback
Control fluid dynamic attributes such as Dissipation and Temperature
Direct Incandescence, Opacity, and other shading properties
Set Initial State and create a Fluid nCache
Animate the Fluid Container in a hierarchy

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