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Articles

Informational articles from Digital Arts Guild help you understand key concepts and terminology of computer graphics.



Free Shot List Template Print E-mail
Written by Aaron F. Ross   

January 2, 2012

The process of animation can be complex, so it’s critical to have a solid plan before you begin. If you don’t have a clear idea of where you're headed, it’s very difficult to get there.

Pre-production involves scriptwriting, storyboarding, and production planning. One important document in the planning phase is a shot list. A shot is an unbroken sequence of images that we see as continuous. Each shot begins and ends with a transition, such as a cut or a dissolve. A shot list is simply a spreadsheet that lists each shot, along with its camera, duration, description, and other pertinent information.

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Digital Images 101 Print E-mail
Written by Aaron F. Ross   
 

This series of short articles explains fundamental concepts of 2D computer images, such as vector art vs. bitmaps, pixels per inch, and color channels. You need to know this stuff in order to work effectively in 3D. These articles demystify some of the confusion around common buzzwords, providing a fuller explanation than you'll find in product documentation and elsewhere. Even if you think you know what a pixel is, it might not be a bad idea to read on....

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3D Graphics Glossary Print E-mail
Written by Aaron F. Ross   
 

Over the years, we've developed a handy index of technical terms and jargon of the computer graphics industry. The glossary is not exhaustive, but it does cover many of the terms you'll run across. Knowing these terms will help you a lot in your quest to create CG masterpieces.

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