| Maya Fluids - Rocket |
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| Written by Aaron F. Ross | ||||||||||||||||||||||||||||||||||||||||
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February 11, 2011
Maya’s dynamics tools for the visual effects artist are some of the best in the business. This video tutorial examines two Maya features that are commonly used in the industry: Particles and Fluids. First we use particles to generate a starfield background, building on our knowledge from the Magic Wand tutorial. Then we launch into 3D Fluids to create the effect of rocket exhaust. This is an hour-long series of seven free videos. Some of the learning outcomes of this tutorial include: Customize Particle and Emitter attributes
Supplemental material This small Zip file includes a Maya ASCII scene used in the tutorial. It includes a simple rocket model linked to a control curve, a renderable Camera and a single Directional light. Supplemental material Lesson Notes complement tutorials. They reduce complex multi-stage procedures to short bullet points. Brief explanations reinforce key concepts. The outline format helps learners focus on the content, rather than spend a lot of time reading. To access Lesson Notes, you need to join the guild. Here is a sample of the Lesson Notes:
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